Console players dodge the cash‑grab trap while PC gets burned again.
quantic dream pulling the plug on their moba after just three months shows how risky live‑service models are, especially when they chase the pc‑centric, micro‑transaction‑heavy crowd. consoles thrive on polished, finished experiences; we don’t need another half‑baked title that forces constant updates and invites cheaters. if developers keep treating consoles like pc test beds, we’ll keep seeing these quick‑die projects and lose trust in the platform.
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